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DigitalCrafting Symposium 1: Computation and Craft

The DigitalCrafting research network invites everybody to take part at the first DigitalCrafting Symposium on the 10.December 2010 at the Royal Academy of Fine Arts, School of Architecture in Copenhagen:

Date: Friday 10.12.2010 – 10.30h-17.30h

Venue: Royal Academy of Fine Arts, School of Architecture
Auditorium 2
Philip de Langes Allé 10
1435 Copenhagen K /Denmark


Recent years have seen the development of common digital platforms creating new collaborations between architecture, engineering and construction. The consolidation of new interfaces between design and fabrication has lead to a more variegated design practice and the exploration of new structural systems.

The first Digital Crafting symposium asks how the integration of design, analysis and fabrication challenges the knowledge spaces of design, engineering and craft. The symposium presents new models of collaboration between the partners of the built environment and discuss how these can lead to new building practices.

The symposium invites leading practitioners and researchers from fields critical to the profession. The symposium is run in three sessions. Each foregrounds a particular aspect of change, towards which presenters from different yet linked domains build a cross disciplinary perspective.

The DigitalCrafting symposium addresses practitioners, researchers and students from the fields of architecture, engineering and construction. The symposium is open to the public.


10.30 Registration
11.00 Intro to the Digital Crafting Symposium and Network – Mette Ramsgard Thomsen, Martin Tamke, Claus Peder Pedersen

11.15 Session 1: Computation and Fabrication – How to fabricate?
13.00 Lunch

13.45 Session 2: Computation and Simulation – How to Analyze?
15.25 Coffee break

15.45 Session 3: Computation and Design – How to design?
17.30 Closing remarks and end of Symposium


Session 1: Computation and Fabrication – How to fabricate?

Digital fabrication is common in today’s building practice. To make use of this technological platform it is important that architects and designers find ways of interfacing between design and fabrication. This session discusses computational design techniques and the new forms of collaboration that rise from this shift in material practice.

Head of Panel: Enric Ruiz Geli (cloud9 / Barcelona)

Martin Antemann (Blumer Lehmann AG/ Gossau)

Fabian Scheurer (designtoproduction / Zuerich)

Does the complexity of today’s building practice necessitate the direct engagement of architects in buildings fabrication? What are the drivers of change for the future process of building architecture? What are the roles of the players engaged? Do digital production techniques fulfil their promise and where are they leading us to?

Session 2: Computation and Simulation – How to Analyze?

Traditionally design and analysis are seen as subsequent steps in the design process. As new computational tools merge design and simulation we enter a new practice in which analysis can become integrated into the early design phase. This session discusses different simulation approaches and the consequences of this new practice for the profession.

Head of Panel: Azam Khan (Autodesk Research / Toronto, Canada)

Tristan Simmonds (Simmonds Studio / London)

Sean Ahlquist (icd / University of Stuttgart)

How do simulation of complex structures and their realization match? How can the early design phase be supported with simulation? What kind of simulation in respect to material, space, use, tectonic can fulfil this? Is there a different quality that enters early design through simulation?

Session 3: Computation and Design- How to design?

Digital platforms challenge architectural design practice and lead to new spatial opportunities. During the last 10 years the profession has developed a new algorithmic modelling practice that introduces code as part of design. This session discusses recent developments in computational design that challenge the core architectural concerns of programme and construction.

Head of Panel: Michael Meredith (mos-office New York)

Tobias Wallisser (Lava / AKA Stuttgart)  

Max Maxwell (Supermanoeuvre/  London-NYC)

To what extent do analytical and generative methods open connections between the digital and the real? How do they address relationships between intention, geometry, program and material?


DigitalCrafting Symposium – Poster 340x900mm (pdf 4mb)

DigitalCrafting Symposium – Text and Media Package (zip file 9mb)

2 comments to DigitalCrafting Symposium 1: Computation and Craft

  • Very nice


    Theme is very intresting and this one of the best websites I have found!

    I have been watching those videos of lectures and there is one problem. The voice is too low and there is some backround noise if I turn my volume higher. Would it be somehow possible to get better voice quality or get it louder.

    Thanks for everything!

  • admin

    Hello Harri – we ll try our best to get the sound recording better in the next symposium. Please forgive us the bad audio on this one. We tried to reengineer the audio – probably we ll ahve a secon try.
    Our next symposium is in the fall – maybe you want to come yourself?

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